Devlogs
FirmWeave 2.5c released
Posted February 05, 2022 by WiL
2/5/2022: 2.5c
Bugs Fixed:
- Naming a counter the same name as an element (e.g. 'ammo') meant that #PUT and #CHANGE would default to element 46 unless both a foreground and background color were specified.
Added:
- Since Element 46 isn't going anywhere, decided to make it a custom text element CUSTOMTEXT that can be defined in the .CFG file and used in-game.
Improved:
- Added instructions to the .CFG files for VisibleInDark and Pushable element properties.