Devlogs
Update version d_1.01
Posted February 02, 2022 by Hrtz
Bug fixes:
- after Continuing the game from the main menu sometimes cut scenes didn't load correctly
- enemy attack cooldown not working correctly issue resolved
Gameplay mechanics changes:
Player character movement:
- general movement characteristics tweaks
- added jump movement control
- falling control improved
- running control improved
- implemented "coyote time"
Enemy logic:
- all moving enemy types difficulty reduced: slower movement and attack move speed, less health, slower attack cooldown times
- removed option for moving enemies to be hit multiple times on player falling attack