Posted January 31, 2022 by peq42
#update
Hello everyone!
As those of you who recently got the game noticed, its last update(1.1.0) was.. a little raw. I was excited to release something after a long while without updates and ended up not polishing it as much as I should have. With 1.2.0 I intend to change that, and work on things based on the feed back given on reddit, so here's what to expect:
-New tutorials for the maps in offline mode(optional)
-Fixed/changed CRT Mode being on by default(was an oopsie on my part)
-Buffed damage for sentries in the tower defense
-New functions that should make creating custom maps and custom scripts easier
-New documentation/tutorials on how to make a server and get it listen for everyone(should be posted around the same time the update comes out, hopefully before the weekend)
and other QoL changes :D