Devlogs
Version 0.6.6
Posted January 30, 2022 by syy1125
#prerelease-minor
v0.6.6
Features
- Added designer block replacement modifier key, default shift. When replacement modifier is held, placing a block over another block will automatically attempt to replace the conflicting block. Replacement is not allowed to replace multiple blocks at the same time.
- Added ability to configure multiple blocks of different block ids. Only components shared by all selected blocks will show up on the configuration screen.
- Added incoming missile alert. Alert hud shows number of incoming missiles and the expected time to impact of the first missile.
Changes
- Changed interaction code between explosion damage and projectile with health. This will hopefully make explosive point defense more consistent.
- Point defense now always considers incoming missile for point defense targeting. This helps shoot down torpedos, as they tend to acquire a lot of speed before impact and can punch through point defense.
Bug fixes
- Fixed turning off inertia dampener locks inertia dampener output rather than clearing it.
- Missiles assigned to point defense duty now property target incoming missiles and other projectiles.
Files
Linux.zip 58 MB
MacOS.app.zip 60 MB
Windows.zip 38 MB