Devlogs
Update v 0.1.48 - New Flin model & Balance Changes and more!
Posted January 27, 2022 by Saqirmdevx
#MOBA #LOL #DOTA #PVP #MULTIPLAYER #DUEL #ONLINE #FIGHTING #SKILL #MIDCORE #ACTION
Hello everyone! New update is here 0.1.48 - Visual update & Fixes and balance changes
General
- You can no longer jump after teleportation
- Improved performance on client side & fixed critical bug with FPS drops.
- Fixed dummy respawn time in practice mode
Spectator UI
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Fixed bug with lights Now shows item's cooldown
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Fixed bug with wrong ending animation
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Fixed end-game bug when joinin next game before screen
Flin
- Precise Shot (K) - Added pushback to flin & new animation
- New model & Animations
Belle
- Prickly Vine (K) - Increased cooldown 8sec => 9 sec
- Decreased health per level 35 => 30
Kira
- New ability icons & HUD Face
- Coiling Lightning (Enhanced J) - Increased modifier 60% AP => 70%
I'Ceat
Sparrow
- Reduced initial health 650 => 625
- Reduced initial health regen 2.5 => 2
- Enhanced Attack (J) - Reduced damage 140% => 125%, Knockback duration 200ms => 300ms
Items
- Burning Rod - Increased damage of DOT to 1.5% => 2% / sec
- Burning Rod - Ability power reduced 12 => 10
- Vampiric Rod - Reduced Health to 200 => 180, Reduced HP regen 5 => 4
- Vampiric Rod - Ability power increased 8 => 10
- Divine Staff - Reduced health regen 5 => 2, Ability Power 8 => 9
- Plate Armor - Reduced health 450 => 400, Health regen 9 => 6 and cost 625 => 550
- Iron Armor - Reduced health 220 => 200
- Titan Armor - Reduced ability power 8 => 5, increased armor 4 => 5
- Titan Armor - Increased max health 200 => 250, Regeneration increased 80 => 100
- Frozen Staff - No longer provide armor, Decreased health 150 => 120
- Frozen Staff - increased ability power 12 => 14, Increased cost 500 => 550
- Demonic Ring - Reduced health regen 5 => 4, Reduced health 250 => 150
- Demonic Ring - Increased attack speed 25% => 35%
- Chronos Ring - Health regen decreased 6 => 4
- Frost Ring - Health regen decreased 5 => 4
- Ring of Regeneration - Health regen decreased 5 => 4
- Garun's Defender - Reduced health regen 4 => 2
- Magical Shield - Reduced health regen 3 => 2, Reduced cost 400 => 300
- Kirin's Defender - Reduced health regen 6 => 3, Magic resistance 18% => 20%
- Divine Shield - Reduced health 250 => 150, Armor 4 => 5
- Enduring Shield - Reduced health regen 4 => 3
- Magical Bow - Increased ability power 8 => 10, Health reduced 150 => 100
- Berserker Bow - Increased duration 3s => 4 sec
- Iron Rod & Magic Harpoon - Decreased proc cooldown 3 sec => 1.5sec