Posted January 26, 2022 by VR Storm Lab
Enhancements & bug fixes:
* Support for XPS models that uses more than 4 bones per vertex.
* XPS physics added settings to control inter-link joints.
* Updated PMX physics, added more settings to further refine physics representation.
* Fixed issues with auto update, enabled more setting values to use auto update.
* Added rotation setting for stage model
* Added more settings to refined screen space reflection
* Updated dragging of physics objects, added dragging with mouse in desktop mode.
* Fixed transparent objects appearing on top of UI
New pro feature: Motion Override
With this new feature, you can choose to apply following changes to the current motion while keeping the rest of the motion intact.
* Lock position and rotation
* Change leg & arm pose
* Add rocking motion
It also has a special "hoverbike" mode that uses the current position and rotation to calculate acceleration & drag to simulate movement as if the actor is riding on a hoverbike.
Demo of settings for Motion Override: