Devlogs
Demo Version 1.3.2 Update
Posted January 22, 2022 by BirdBunch Games
#all ages #narrative #fantasy #rpg #strategy
Version 1.3.2 Changelog:
- Added mechanics overview to training dummies.
- Final trial added for Edge of Reality.
- New Warprints added to random pool.
- Autosave feature for Edge of Reality.
- Added item that acts as Lives for Edge of Reality.
- Choice to start with combat consumables now provides 2 of each.
- Characters who are unable to act, will have their falling weapon hidden during input phase.
- Increase input window for all characters.
- Item price adjustments.
- Added cursor for 2nd boulder puzzle lever in Wishpeak
- Fixed boss sprites changing when interacted from the sides.
- Rebalanced Spellthief's Olsnicawiza, reduced damage and increased BRAVE cost.
- Rebalanced Dryads encounters to have more Health.
- Rebalanced Bolster to cost 8 BRAVE instead of 5.
- Rebalanced Vrathos Link to siphon slightly less BRAVE.
- Rebalanced Plode health, made it more lightly to survive till combat event.
- Fixed Blusterclaw Ω from targeting all enemies.
- Fixed Warmaster's Rite Ω from targeting all enemies.
- When Down Button is held during input, weapon visuals fall faster.
- Added more overworld treasures.
- Orto and Fibbs battle rebalanced, increased BREAK! shields by 1 but added a new weakness each.
- Enemy use states are now visible in the Journal.
- Added Bloodlust state to Journal after challenging the Cerbereus.
- Item Menu now reflects flat values too.
- ???? is added to Edge of Reality.
- Added actor directions to coach cutscene.
- Misc. proofreading.
- Misc. collision fix.
- Fixed cutscene errors in heroes chapter.
- Fixed Behemoth dropping Warprint of other monsters.
- Added descriptions for obtainable weapons.
- Fixed stat kids end of quest conversation reenactments .
- Fixed Varis leveling up with Chromatic Lodepike playing animation at the wrong time.
- Launcher icon updated.
- Fixed potential progress error in mines.
- Fixed Varis' secret skill not costing BRAVE.
- Overall performance optimization.