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Hello + launch date + ruminations!

I don't think I've walked this stretch of road before
A downloadable midnight stroll for Windows and macOS

Hey hi!

hexcavator here; you may (not) know me from such obscurities as BIT RAT: Singularity, CONVERGER, or Unbecoming.

I just launched a page for "I don't think I've walked this stretch of road before", a short 3d narrative game I've been building for the last eighteen months. I'm gonna release it for sale (for Windows and MacOS) on January 31st; in the meantime, I'd be grateful if you took time to watch my trailer, follow the project, or for any other feedback or thoughts!

The project started out as an attempt to wrap my head around 3D development in Gamemaker: Studio, but I'm feeling pretty proud of the lil world that has emerged. Along the way I learned a good deal (I'm still a complete beginner, but hey) about low-poly modeling, lighting, & 3D data management, and also how to implement a bunch of my favorite aspects of walking sims (atmospheric vignettes, object manipulation, cool camera techniques). The 3D Gamemaker: Studio scene is relatively small, but the framework enforces some constraints that really tickle my brain and my curiosity about how this stuff works "under the hood", so I found it very satisfying to slog through -- all the more so because I keep meeting super smart, friendly folks doing way cooler things than me!

Anyhow, there isn't a ton more to say before the game itself releases (unless you wanna talk GM:S shop, but I won't belabor that), but I'm super excited to share the end result and hopefully add my own bit of weirdness to the lo-fi 3D thing. I'm gonna sell the game at launch for 4 bucks; it takes <30 min to complete; you can play with keyboard or dual analog controller.

As ever, I appreciate any opportunity to connect; til then, thanks for taking the time to stop by!

<3 hex

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