Posted January 18, 2022 by Iceball
Added some more complicated scripts for artifacts! With as flexible as the dev tools are turning out to be, I would not be surprised if custom characters, supers, and artifacts are a breeze in the long run.
Added 7 new artifacts with more complex effects!
Added a controls texture to the loading screen! Now you too can know how to play.
Added a slow-down effect whenever a super is activated, with accompanying visuals and sounds! This makes it way more obvious when a super is used and going back feels almost unplayable.
Added a custom splash screen and icon!
Various supers had their price adjusted about 5 mana points. Umbra's super was reduced from 75 to 40 points, as its single target freeze is way less powerful than anticipated, even with such a long duration. Virgo's Super was increased from 65 to 85 points, given that you can remove over 5 energy from your opponent consistently.
The Ignition Tome artifact had its effect nerfed to 4 fire damage (8 seconds). The Acid Vial artifact had its effect buffed to 6 poison damage (18 seconds).
Your audio settings are now saved between internal resets. They are still reset when the game is closed, however.
Artifacts can now hook onto any or even multiple events and it is easy to swap between events in the editor!