Posted May 10, 2018 by Shadebob Games
Fixes:
EDITOR:
- Loosing music in between menus
- Modify agent dialog keystroke bug
- Prevent portal stacking on the same tile
GAME:
- Disabled music was still playing in some cases
- The walking audio loop kept playing when falling in a hole
- Culsu, Cup and Skeleton kept talking to you after your respawn
- Sliding up into an hole created a visual glitch
- On level start, the player can trigger a false jump event
- Wrong die message on falling
Tweak:
- Player slide time reduced from 0.75 Seconds to 0.6 Seconds
- Player movement speed moved from 420 pixels / Second to 460
- You can start a level by crouching or jumping now (instead of moving)