Devlogs
Game Updated to Build 0.2
Updates
- Increased jump force by around 10% to make it easier to jump up to higher platforms
- Added scoring system for when you kill enemies. High score is saved and shown on death.
- Drastically reduced enemy spawns in level 1. Should be 10% of previous build.
- More enemies spawn on later levels.
- More coins and weapons spawn on later levels.
- Coins and weapons are now not stored in lanterns, so you don't accidentally destroy them and waste your weapons. What's your take on this?
- Changed level goals to make them more beatable (earn 50 points, kill 5 zombies, etc.)
- Current level displayed at top of screen
- New mechanic- after level is 100% complete, a platform with a flag spawns. Touch the flag to beat the level and continue to the next.