Posted May 09, 2018 by atomic-lollypop
I decided to make this Devlog more interesting and in-depth based on feedback from someone. My previous posts are more like change logs than Devlogs.
So, I just launched the official Deathmatch level. It has a brand new level design, artwork, backgrounds, and music. I thought it would be interesting to record my process in developing it to share:
Hope you have enjoyed this rare and detailed look into my level design process.