Devlogs
Update 1.1.0 Release Candidate 1
ChocoLabA downloadable game for Windows, macOS, and Linux
Posted January 13, 2022 by Kamppi
WARNING! This version is not properly bug tested. You might lose all progress due to a game crash.
Changelog
-
Added support for player-made plugins
- Added hotkeys
- Shift - hold + click items with mouse to move them to inventory
- Ctrl - hold + click items with mouse to trash them
- Esc - press to return to menu
- Rewrote lots of code to allow for more flexibility
- Changed popup borders to stand out more from inventory slots
- Changed menu “START” button to say “PLAY” instead
- Removed several unnecessary texture files
- Rewrote some more code, probably causing many new bugs to appear
Creating a plugin
- Find the
"plugintemplate"
folder inside the LÖVE executable file
- Copy the folder into
"%appdata%/LOVE/ChocoLab/plugins"
to enable the plugin
- At this point, you should see in the bottom-left corner in the in-game menu that your plugin is successfully loaded (requires restart)
- Change
"plugintemplate"
inside "plugin.lua"
to the name of your plugin and do the same to the plugin folder
- You’re set up and ready to go! Now just go and figure out how to modify the game, I’m not writing a tutorial :P