Posted May 08, 2018 by Hyperagon
It's been a while. I started rebuilding the game so I could improve certain details so here's a list of what I implemented:
- 4 directional Background and Player
- Enemies can are now directed in a random range instead of straight forward
- Warp-in/out animation
- Recolored/Redesigned sprites for better clarity
- Ship overcharges (sped up Shield/Energy recovery) when idle.
It's quite an undertaking and every time I play it it feels barely recognizable to the previous version.
I already have ideas for having Pilots and the sort of story it could follow. Lot's of work.