Posted January 13, 2022 by aJamDonut
#development #update
What's up gamers! I hope everyone is doing great and had a fabulous holiday over December.
I took a nice little break around November, coding things like Mandelbrots, and playing games like Ark (love it, 2k+ hrs).
Now that I am well rested I came back to the project with fresh eyes, and man I love when I can do this. After developing for so long you will find ideas getting stale, and you might get a bit lazy. When you come back after a break you see all the bad and good of your project.
And so with that, what was the first thing I wanted to work on? Inventory!
It's a super complicated feature in my game, most think inventory is simple - but if you want to use grids like dead desert, stacks, crafting etc then inventory can become a real headache!
Since coming back to development the changes I made were all quality of life and bug fixes to inventory; so here's a list for those interested, things that might equally effect an inventory you are developing.