Devlogs
Wolfthorn Exploration Demo 1.09 (Small Update #2)
Posted January 14, 2022 by Aerix Art Games
#bug-fixes #bug-fix #patches #smallupdate #smallpatch #update #wolfthorngame #additions
This dev log is a *tad late, however I have been quite busy over the past few days preparing the game's next larger update here on itch.io for all to experience, enjoy and hopefully love as much as I did making it so far. Anyways, here's the details, as always until that comes, should be very soon here. : )
Patch Details:
- World map can no longer be spammed / bugged out (fixed for good now hopefully). It would cause visual defects that could linger and break the game visuals after exiting basically.
- The menus no longer become invisible upon returning to the menus from adventure mode / the Zythil Caverns level.
- The shield bash action now actually works (somewhat) and can cause normal damage as well as stuns to enemies. The shield bash also still acts as a parry action, so you can now use it to do either.
- Many other fixes and tweaks I simply don't remember.
Update Details:
- Various improvements, additions and tweaks have been made between the three main world spaces, The Marrlands, Vascany and Zythil.
- Bushes now provide stealth. In future updates this will improve and expand over time. But the game basically has basic stealth now so that's cool I guess.
- Everything in the game now has hit reactions that block objects of course. Such as metal sparks on stone, leaves when hitting the ground; etc. This will also improve greatly over time.
- The backgrounds / Marrlands backdrop has been added to and updated slightly!
- And again, more stuff I really don't remember.