Posted January 10, 2022 by fiGames
Hello,
After quite some time working on bug fixes and incorporating feedback - I thought it was high-time to work on some new content. I've started working on the level art and enemies for Mission 5. These are brand new enemy design concepts. I tried to make them distinctive in their behavior, not just visually. I themed the attack patterns around geometry and hard angles. Here's a video showing off some of the new designs