Devlogs
First Map and Type of game.
To clarify. the boxes are placeholder locations while i work something out.
the game play will be similar/Inspired to mount & blade Warband, but i'm still thinking how it can work out in a fantasy / sci-fy scenario, and working out how to balance guns and magic.
Survival And Game play:
Game play will be a rouge like, Party focused, with skills but no levels. (some rouge like elements can be disabled)
- I will add hunger to the game, but it will be rewarding to eat certain foods (Good Food is Good) since most survival games have hunger as a thing you have to do or you die, i'm thinking more of if you eat good the game rewards the player in some way.
- Combat, will be first person, maybe third person or maybe both.
- Monsters?, i'm thinking of adding monsters to the game, but i have to make the models and animate them... so for now, it will be only humans/humanoids.
- Multiplayer?, not likely.
Attributes and Skills:
- Attributes will be stuff like Streght, Constitution, Agility. These are harder to level up but will increase multiple things at once
- Skills Will be Carpentry, sword-fighting, Spears, bows. These are easier to level up, but will only increase their performance.