Devlogs
Update 1 - Pulse Generator and Stepper
WireGraphA downloadable game for Windows, macOS, and Linux
This first update introduces two new nodes to play around with:
- Pulse Generator - Sends out a pulse with a configurable interval in pulses/sec
- Stepper - Moves to the next step when it receives a pulse. Sends out a pulse when it moves to an enabled step.
Additionally, some minor visual changes were made:
- Wires now use a texture that adds subtle stripes, I'm hoping this will help them stand out a little more.
- Wires now have smoother edges, this is also due to the added texture. The edges use a gradient to smoothly transition from opaque to transparent, producing a somewhat smoother look without using antialiasing.
- The connection circles now use a Sprite with a texture instead of draw_circle(), this allows them to appear much smoother.