Posted January 04, 2022 by BluishGreenPro
After months of work, Worlds Within Worlds is launching today with the addition of Worlds 4 and 5 and a TON of other changes!
Here's a breakdown of some of the more significant changes;
Most importantly, Worlds Within Worlds will now run at a consistent framerate in EXE since it has been ported to GameMaker Studio: 2.
All of the changes listed above have been implemented in the web-version of the game. If you enjoy the game, please consider purchasing the Desktop EXE version of the game to get a couple extra features and get a couple extra features;
And, owners of the game can participate in a survey to dictate which of these new features are added first;
It's been years since I first started working on the game in my spare time, and the project has been built entirely during evenings and weekends. That said, future development of Worlds Within Worlds will depend on the support the game receives from players. If you can't afford to directly support the game with a purchase yourself, please consider sharing the game with others. In any case, I hope you enjoy the game and I look forward to seeing your best time posted in the comments!