Posted January 03, 2022 by NeoSoulGamer
It's been way too long since I've given you guys an update, and you deserve an explanation (assuming that you even cared in the first place).
When Covid restrictions hit a while back, I thought it was going to be a wonderful excuse to stay inside and develop Haven. But then things happened. My girlfriend gave birth to a healthy baby boy. Then not long after that, I took the plunge and set myself on a new career path. With a new job, and a new baby boy, Haven had to take a back seat.
Thankfully, it didn't take too long to adjust to this new lifestyle. Which means I've been able to finally resume working on Haven for more than just a few minutes at a time.
I'm happy to say that I've ported my game to RPG Maker MZ, which was a very tough transition to make under the circumstances. But man oh man, was it ever worth it.
Anyway, now that my motivation has kicked back in, I think it's safe to put "Finsh Haven" at the top of my small list of New Years Resolutions. And to kick off the New Year with you guys, I have a new and improved demo! (I know, I know... ANOTHER one?🙄 )
Here are some notable changes between the MZ and MV version:
- Much better performance overall. Frame rates are much more consistent.
- Several UI changes to display more information with less clutter.
- An extended demo.
- A new card game! (Fans of Triple Triad will love this)
- Sound/Music overhaul. This is a change that, admittedly, might annoy some people. But I really wanted more authentic SNES era sounds and music.
- Battle Grade system where bonus EXP is awarded based on your performance in battle.
- Diagonal Movement.
- Better, more customized AoE targeting.
- Much much more!
With that said, thank you all for the continued support! I'll be sure to keep the updates more frequent this year.