Posted January 03, 2022 by MothershipL
I made Trespasser as a short project meant to be a teaser/tie-in for the main game, GHOSTWARE: Arena of the Dead, and it took me two days and a half by virtue of recycling assets I already made for the big project, with a few retrofitting here and there.
I published it on a whim hoping that it would generate some interest for Arena of the Dead, expecting a few bunch of downloads
At the moment of this blog post, Trespasser sits at the 7th spot of itch.io main Top 10, and it's the fourth most popular entry in the single player cathegory
What happened?
If I may threw a few hypothesis around, I think the reasons for this unexpected performance are multiple
If there are other lessons to be learned I'll try to find them in the near future, for now let's enjoy the ride
-ML