Posted January 02, 2022 by Hempuli
- Fixed some lua errors in the tutorials
- Fixed some broken special symbols in translations
- Added pages for the theme, music & palette menus
- Possibly fixed a rare issue with modded objects looking up nonexistent data
- Some small further adjustments to Switch editor controls
- Fixed some tutorial text going off-screen or wrapping badly
- Fixed a rare bug where a broken rule could still exist
- Fixed an issue related to browsing the new theme/music/palette menus
- Fixed palette menu sometimes not showing previews when browsed with keyboard
- Fixed an issue where the game would look for levelpack-specific mods from the wrong folder
- A whole bunch of little tweaks and fixes to editor gamepad controls
- Some new editor input shortcuts for gamepad
- The mysterious off-screen theme is no longer like that
- Fixed a nasty-ish bug where an object could become unresponsive despite being player-controllable
- Added a delay between using the control + S shortcut to save a level and the WASD buttons being usable to move all objects
- Fixed even more level sizes that looked glitchy with the Stretch zooming mode
- Erasing the level with control + Delete was adding an empty undo event to the stack
- Fixed some bugs with signposts
- Fixed some bugs with the seeeecret quality
- Fixed an endgame rule not working if there are level icons in a level
- More editor gamepad stuff
- Zoom mode no longer affects the editor view
- Fixed an issue where the Object List could bug out if too many tags were applied
- Fixed several cases where unrelated actions could cause accidental object placement in the editor when using a gamepad
- Empty Is Boom didn't work
- Another Boom interaction wasn't working
- No sound came from Boom if the target object was Safe
- Adjusted Lever's directional sprites
- Fixed Seeing freezing the game in certain cases
- Fixed Seeing treating the edge of the level as Empty
- Made Seeing not detect invisible objects
- Fixed an infinite loop related to Not Seeing
- Fixed a mystery bug with Weak and Push
- Fixes to the Polish translation
- Fixed a bug that could send you to the wrong level
- Fixed a bug where levels made on Mac wouldn't be saved properly
- The game now tracks levels you've downloaded and solved! If you delete and download the same level, the game should still show your past completion in the "Featured Levels" & "Play Levels" menus (doesn't work retroactively, sorry)
- Fixed an issue where certain uppercase symbols could break the hand-drawn font
- Added several missing translation lines in. Sorry about that!
- Reworked the way Revert works; it should now be more optimized and not bug as easily
- Fixed various Write & Is -related interaction bugs
- Fixed | not showing in the hand-drawn font
- Added Write properly into the editor
- Fixed the F4 commands being able to detect words redacted from the object list
- Modding: added MF_buttonclicked(name) - returns true if a GUI button is clicked
- Modding: added buttonclicked(name) - when a GUI button is clicked, the game can run custom functions if there's an entry for the button in the table buttonclick_list (found in modsupport.lua)
- Multiple fixes to Write
- Fixed a recursive submenu bug
- Fix to a cornercase where Fear would cause an object to move in a buggy way