Devlogs
Project Sift Devlog #3 : World Concept
Posted January 15, 2022 by Shines ✨
#devlog #playtest #art #mechanics
Note From Dev:
Now that I seem to have that artstyle figured out ill start working on mechanics. First I'll start with simple interactions and audio. Then later on I'll be focussing on minigames.
Playtest Build:
- World map concept (15th January 2022): As I've implemented how the general vegetation will look like, for this build I worked on the general concept of how the island will look like. And of course, the final layout of the island will be much bigger housing a lot more structures, but for this build, I went with a placeholder concept to showcase the base vision.
Features Added this Devlog:
- Ocean
- Basic world concept design
- A few structures
- Settings menu
- Started workings on interactables. For now, only the lights have been implemented.
Ongoing Development For Next Playtest Build:
- Audio
- Object interactions
- A fishing minigame (maybe if I got enough time)
Keybindings:
- WASD to move
- SHIFT to sprint
- CTRL to crouch
- ESC to open menu