Devlogs
0.8.0 - Ranching
New Stuff
New Entities
- Knights 'K' will stand guard and kill any hordeling that wanders into their reach.
- Cows 'C' will generate a large amount of tax revenue each turn but are very attractive to hordelings
- Ice '░', like water, but passable
- Haunch 'α' place with a new ability Place Haunch, extremely attractive to hordelings
- Voracious Hordeling 'v' moves much faster than the Player and prioritizes Crops.
Other Cool Stuff
- Added background music (which can be disabled in the options file)
- Add palette settings to the options file to improve customizability
- Water turns into Ice during Winter and back into Water in the Spring
- Snow falls during Winter
- Added a help screen
- Added a message log
- A road now spawns the Village horizontally, creating at least one bridge across the river.
- Houses now look like a nice box
Changes & Fixes
- Allow selling Saplings for cost.
- Alerts now appear above the FOV
- Water is no longer passable
- Fixed a crash when blood splashes out of the village
- Reworked Ability GUI to a carousel instead of hotkeys
- Changed the default player name to Sir Cameron
- Some general GUI improvements
- Prevent hole digging next to wall trees, which could lead to a blocked game.