Devlogs
Rpg Tools - Realtime with pause combat
Posted December 28, 2021 by Nightmare_82
#rpg #combat #engine
I worked on the realtime with pause combat system (similar to the one from Baldur's Gate 1 and 2) as you can see in this video :
I uploaded a new engine which contains all these features and will continue to polish the multi hero gameplay a bit before moving on to other topics.