Posted May 03, 2018 by parkdraws
Hello!
So the original submission was just a debug room with some fish, hidden bait tiles, and the base fishing mechanic. Most of the work in post-jam has been about content and presentation. I'm pretty happy with these elements, especially since I've wanted to make *any* kind of sequential event handler for a long time.
Anyway, here's the list of changes.
More content was planned, like more diverse bait and fish preferences, a merchant to sell rod upgrades, and increasingly fantastical fish to catch (leading up to.. a Kraken. heh) but the core fishing mechanic has become really tiresome in just one week of development. For now I'm wondering if it's worthwhile to push this project further just to practice making those elements, or if I should add them to any other project that is more fun.