Devlogs
Crime Syndicate 0.1.2.7a - Bug Fixes
Posted September 04, 2022 by TeamCS1
#update #patch
Intro
Hi all,
I have released a bug fixes update today, and I am continuing to fix issues that are present within the game. New content is still brewing so stay tuned in the coming weeks for new content.
There is a sheer amount of refactoring to be done, which is where a lot of the time is being spent improving the codebase and fixing bugs.
Thank you all for your patience and for playing our vision.
- TeamCS1
Additions
- Added hover events to the collect button in Properties Management and Blackmarket Hub.
- Added new textures to the collect button in Properties Management and Blackmarket Hub.
- Added Debug Console to Options menu (three new commands; experimental theme mode, fps modes and xp level)
Fixes / Changes
- Some UI changes have been made to the Properties Management menus for consistency.
- Several back-end refactoring has been made to Jobs and the ranking systems.
- Several refactoring and optimisations have been made to the loot window.
- Fixed a bug where blueprints were not being counted in the web version due to lagging behind ticks. (HTML5 Only)
- Fixed a bug where clicking load and entering empty import text, the game loads corrupted data. (HTML5 Only) An error message is now displayed.
- Fixed a rare bug when ranking up, the loot window was empty due to a missing draw call function.
- Fixed an issue where the loot window was not being garbage collected.
- Fixed a bug where the incorrect loot category was selected when ranking from B > A.
- Fixed a bug where the city bosses tiers persist when clicking off the city bosses menus.
- Changed the loot drop timer from 2 seconds to 0.3 seconds.
Debug
Added new command: /xplevel - change your player level
Added new command: /theme int - switch between light theme 0 and dark theme 1. Default: 0
Added new command: /fpsmode - change fps (experimental)