Posted December 24, 2021 by Zephyr Studios
Transferred Ziggurat's game text into markdown (inspired by OZR) because I forgot to put the .afpub on my laptop and I am away from home. Maybe it will be useful to somebody. ALSO: Added Luck attribute to let you choose when to get advantage (and also help in not dying). Made dying clearer, added explicit death save for the Downed condition, made 'burning' Loot hopefully easier to understand. Changed wording for Item Quality.
Until I get home, this markdown file is the most recent version of the game. I am reasonably satisfied with the current state of the game- the next update will be the GM section, with monsters, tomb generation, overworld hex generation, faction generation, and the like. The update after that will be the starter adventure, and then I will consider it essentially complete and maybe I can wake up thinking about something else for a while.