Posted May 02, 2018 by Chaz Acheronti
#grandma #force #alpha #test #unity #3d #cs108 #james #morgan #sjsu #san #jose #state #university #project #final #chaz #acheronti #chris #dal #porto #jasmine #ki #sung #park
As a Grandma Force operative, your job is to go into unhappy town and happify all the sad babies with your cookie launcher!
You start with 35 seconds and must pacify all babies before the timer hits 0! Every babu you happify earns you two more seconds on your objective!
The game was developed by the following:
The game was developed using Tiled, Tiled2Unity, Unity3D, and FL Studio.
WASD / DPAD --> MOVEMENT
SPACEBAR / TRIGGER --> FIRE COOKIE
Q, E, K / LEFT TRIGGER --> AIM
The Alpha test during May 2, 2018 went good for the content that was available to them.
Testers were given SNES pads and tasked with happifying all the babies. During the test day, we got 5 testers to fill the shoes of grandma.
There were several problem areas that came up during testing:
Problems areas that I see personally include:
To fix problems that came up during testing, I can think of several solutions
Another suggestion made by Chris was to add a camera transition that shows the final babies if they are below a certain number, to add insult to the player when they only had say 1 of 50 babies left when they lost.