Devlogs
FirmWeave 2.0f released
Weave 4A downloadable tool for Windows, macOS, and Linux
Posted December 23, 2021 by WiL
FirmWeave 2.0f is out, with a few fixes based on the early feedback I've received from folks. Most of these fixes centered around how colors are handled, particularly the color black, which in ZZT traditionally is a sort of 'wildcard' color that gets replaced with the colors of whatever it's placed on.
Added cheats:
- ?inspect cheat makes the next object you touch reveal its code.
- ?speed cheat lets you set game speed in-game.
- ?board cheat lets you move to a different board.
- ?nodmg cheat causes the player to take no damage from bullets, bombs, or enemies.
Improved:
- Anywhere you could list a color (#PUT #CHANGE etc) you can now use a number (0-15) or a counter.
- Player input now locks out on the last grace frame, ensuring all stats execute at least once before #endgame.
Bug Fixes:
- Fixed bottom row #PUT bug.
- Players with default black BG no longer inherit background colors as they move.
- #change black <element> now correctly targets only <element> with a black foreground.
- DisplayMessage no longer delays 1 tick before showing up.