Devlogs
0.6.0 - Geology
Features
- New entity: Hole (O), hinders all units, will be flooded if adjacent to water.
- New entity: Dirt (") ('), fills in a Hole, can be redug for free
- New entity: Rocks (") ('), hinders all units, may occasionally drop a Gold when dug
- New action: Press 'd', then a direction to Dig. This creates a Hole on Grass or Dirt, or fills in Rocks, Holes, and Water with Dirt.
- Dirt grows grass during Spring and Summer
- Rock fields spawn when the world starts
- Added a Stealth FOV - same as earlier memory FOV, but shows all non-Stealthy entities even if you can't see them.
Fixes
- Recalculate FOV when a Tree is cut down.