Posted December 20, 2021 by Ludorem Studios
Another week, another update! Here are the change notes (that I can remember. I really need to start writing these down as I make changes.)
- Camera transitions are smooth and is only one camera
- New UI for selected holes
- A toggle for the grid
- Loop de loop!
- A slider for changing the scale of an object
- A fence
- You can now place holes down by selecting a hole and clicking on the icon with a black circle
- Basic scoring system
- New and better colors for some of the UI
- Ramps!
- New procedural menu
- Object variants in the selected object menu (currently only on ramps)
- Selection bugs fixed (for now you have to right-click to deselect)
I think that is it, I probably missed some bug fixes, but I hope you enjoy it! The devlog will be up tomorrow at 7 AM, and the update will be out tonight! Have fun! If you have any suggestions let me know in #suggestions on my discord server!