Posted December 19, 2021 by 70`Strike
#skelethrone #metroidvania #soulslike #platformer #2dsoulslike #rpg #hardtry #action
Hello everyone!!! Demo update.
Some additions and changes:
- The Nekthus stronghold area is completed;
- Added 1 boss and a non-binding field boss;
- Shield is now displayed not only during blocking;
- Changed shield blocking calculation now works correctly;
- Changed the calculation of taking damage from enemies taking into account resistances;
- Fixed some timings;
- Fixed the animation if a skill is not active;
- Enemies are now revived only after visiting the bonfire;
- Added some equipment;
Thank you to everyone who is involved in the testing and sending feedback, as well as those who helped spread the word about our project.