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0.1.18 ~ Gators & New Terrain

Juice Galaxy (formerly Juice World)
A downloadable game for Windows, macOS, and Linux


Hey, it's been awhile, sorry for the long quiet! I hope everyone has been doing well.

The new terrain engine in this update is much faster and more flexible than the old one. You can now fly VERY fast without outpacing the world generation. As such, I've increased the view radius about 20% ^^ I haven't done much with it yet, but it will be useful for creating caves, lakes, and other things to distinguish the biomes. I'm not done with biomes by a long shot, just wanted to get this update out ASAP.

Signy's WHEELS also work waaaaay better now! I did a lot of work on the car physics this month and fixed a couple bugs causing the car to be unstable. One absolute goof of mine was that we had the sigSlipForwardDecay and sigSlipSideDecay crisscrossed, so the wheel's thought they were going sideways while you were going forward. The car is a lot better and I intend to continue working on it. Flamethrower exhaust, anyone?

This update also includes some fixes for major issues. The main one being the GUI freakout glitch that was introduced in the 0.1.16 sky update, which would glitch out the GUI graphics and make the menu unusable. That was because I was using a cubemap renderer for the old sky and lighting, which isn't supported or stable on everyone's computer. I also fixed the inventory bugs causing players to lose their items.

Next up we'll be working on adding new areas in the wilderness, monsters, items, and some small systems. It definitely wont take as long as this update. 

Enjoy, and happy 2022!

Changelog:

## [0.1.18a]
### Fixed
- Car now spawns at graveyard after falling from School
- Barn floor no longer z-fights with terrain
## [0.1.18]
### Added
- New Monster: Gator
- New Vegetation: Dead Tree, Spikey Bush, Spikey Peanut
- Monster and vegetation spawns are now based on land attributes: alignment, lushness, temperature, monster level, etc
### Changed
- The car is now available from the beginning of the game
- The terrain engine has been reworked to be faster/more flexible
- Parts of the world have been moved around a bit
- Sky renderer has been optimized
- Lighting system no longer renders to custom reflection probe
- Batty is now triggered when the player has 1690 juice, down from 4200
- Monster level now increases 2.5x slower as you move away from world center
### Fixed
- Bug where items dropped due to full inventory would become un-grabbable
- Bug where items dropped into inventory via mouse would simply POOF
- GUI freakout glitch that was introduced in 0.1.16
- Bugs causing the car drive uncontrollably

Files

  • Juice Galaxy 64-Bit 173 MB
    Version 0.1.18a
  • Juice Galaxy 32-Bit 170 MB
    Version 0.1.18a
  • Juice Galaxy Linux 64-Bit 172 MB
    Version 0.1.18a
  • Juice Galaxy Mac 180 MB
    Version 0.1.18a
Download Juice Galaxy (formerly Juice World)
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