Posted December 18, 2021 by Busy Weasel Games
#devlog
Greetings folks!
I am here again to show you the progress I've been making in the new map, which will be present in the next Capsule Wars' update, along with many cool new features, bug fixes, and improvements.
Everything started blocking out the main buildings and the overall layout:
Of course, things derailed a bit, and a lot changed since then. But I'm happy with them. I've improved the map's overall flow and distribution.
After a great load of work and modeling (which is not my best skill), we have some kind of playable map, although this lacks a lot of features that I want to add yet. Take a look at some screenshots:
And finally, a video I've recorded today to show you better the progress I've made so far. I hope you like it.
I can't wait to release this map and the new update! Stay tuned for more devlogs.
And don't forget to follow us on social media, I'm always posting new photos and videos of my work.
Instagram: https://www.instagram.com/busyweasel/
Twitter: https://twitter.com/BusyWeasel
Cheers,
Lucas Grandchamp
The Busy Weasel