Devlogs
Orbiting Bullet
Posted December 18, 2021 by Quichez
Currently trying to create a new type of bullet for my next special shape. It will do the following:
- Save it's point of origin.
- Shoot out forward for a little bit.
- Curve into an orbit around the point of origin.
- Orbit until Player comes in to bullet's FOV.
- Bullet will stop following this orbit path at any point the Player comes in to bullet's FOV.
The trail is also giving me a new issue. We'll see how long that lasts, but I do like how it looks.