Posted April 30, 2018 by triptych
#gamedev #devlog #ibrpg
It was a struggle, but I managed to make some progress on my game engine. I wanted to get the skeleton of the load, save, create, import and export features. I was able to get the code working and I'm pretty happy with the progress. There's not much to see, but here's a screenshot.
If you have an interest in checking out the code, you can find the branch of the code here: https://github.com/triptych/ittybittyrpg/tree/alpha