Devlogs
Devlog 1 - browser version, archer rework...
Posted June 19, 2017 by Danius
#Devlog1 #archer skill
Overall changes:
- Better pre-game screen background.
- Separated map and pre-game screen in different layouts. (not noticeable ingame though)
Characters:
SPARROW:
Skill 2:
- Missing health damage lowered (20% => 15%)
ARCHER:
- Basic attack range lowered
- ability reworks!
Skill 1:
- damage lowered. Now deals double damage against the enemy if he is slowed by your arrow-volley.
Skill 2 reworked:
- Now shoots out 3 arrows in front of you. They deal damage and slow the enemy on collision.
(The old arrow-rain was too random and too unreliable/clunky
I'CEAT:
- Basic attacks slow is higher now
Skill 1:
- Slow and stun nerfed. Damage of each shard increased but bonus damage on hitting all 3 shards nerfed.
Skill 2:
- Slow and the acceleration/deceleration debuffs last longer. (0.5 sec => 0.75 sec). Damage, Slow and Speedboost lowered.
BUNNINJA:
Skill 1:
- Sound decreased, so you will not be deaf anymore while playing him with a headset.
- Way out damage decreased, back damage increased (total damage is the same).
- Slow increased.
Skill 2:
- Stun 1 sec => 0.5 sec.
- Damage increased.
FOXY:
Skill 1:
- Stun duration increased (1 sec => 1.25 sec)
AREL:
Skill 1:
- Bomb will now attach to the enemy on hit. Slow of first hit increased.
Skill 2:
- Snare duration decreased. (2 sec => 1.25 sec)