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3D Considerations

Experimenting with some different possibilities for the presentation of Vermys and have been doing some work with 3D which is new to me. The look does land us in a different period of retro and we both are thinking we like what we are seeing. I have been having some difficulty getting lighting to work using Raylib in C so I introduced lighting effects that do not utilize shaders. If we go down this road the look will change from early Wiz to mid M&M.

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