Posted December 14, 2021 by tnaz
#sf-v3
Major Changes
Add level select screen
Finished every level
Levers can now be flipped
End screen added (not in the original!)
Added tag system (for doors, levers, portals, disappearing walls)
Added disappearing walls
Added coloured doors + levers
Minor Changes
Fixed portal animation. It now pauses when you pause the game
Ladders now rendered
GUI is now resizable
Added camera scrolling
Goal is now a BoxCollider2D instead of an x position
Game can be downloaded and compiled/run on replit without any issues
File loading / collision bug fixes
Cleaned up a bit of code / file clutter (much more to be done)
Maximum objects in a level described in how_to_use_.sf_files2
Added a few more debug options
Potential future changes before game is 100% matching original unity version
Addition of trappy