itch.io is community of indie game creators and players

Devlogs

Playtest Log

AC Captain
A downloadable game for Windows and macOS

Playtester: John, Clare, Percy

Three players conducted a Playtest on our game, and they put forward some different useful opinions. John's opinion on our game is that we need to make the enemy clearer and recommend us to look at Navmesh ML agent for pathfinding. Clare had doubts about the outcome of the game during the Playtest (we did not complete the part of the outcome during the test), and we later improved the game's outcome mechanism. She also thinks that two different enemies can be distinguished clearly. Percy has doubts about the Objective and Mechanism of the game. We then changed these two points clearly.

November 29

John:

More visible clarity on enemies

Look into Navmesh ML agent for pathfinding

Clare:

Confused about win/lose state

(not worked into the game yet)

Player can distinguish between different enemies (cold/hot)

Percy:

Confused about objective

Confused about mechanics


Download AC Captain
Leave a comment