Devlogs
Some progress finally
Finally got to some work done, in regards to the struggle animations.
As you know, I'm getting rid of the knocked down phase in the game, as it's redundant, the new gameplay flow would be as follows:
- While clothed, enemies will attack like you would expect in any platformer game
- As soon as chibi is naked, enemies stop doing normal attacks, and instead do grabs.
- The grabs will have the enemies pause for a split second, flash a different color (think Fairy Fighting)
- If the grab connects, you enter a struggle state (mechanically, this is already in the game, but it didn't had a specific animation for that state).
- In the struggle phase, the things will continue as normal, the struggle animation will play, while chibi's arousal gradually increases, sex animation triggers when it's full.
- You have the option to break free or submit, each action will play a slightly different animation, for example, struggling will play chibi trying to push the wolfie's head away as he licks, while submitting will play a motion where chibi pats him in the head, and also submitting will fill the arousal bar faster.
- Once you start submitting, you lose the ability to struggle out of the grab.
- While in the sex animation, you can submit again to enter the cum state and finish the animation faster. Doing so will affect how much corruption chibi gains and how much health she loses (still haven't decided on the exact figures).
That's all for now.
EDIT: Forgot to mention, this example gif is what would happen if no input is given and you just let it happen.