Posted December 23, 2021 by Christoph Gray
#changelog
-Fixed an embarrassing oversight where clicking no on item pickups would destroy the object anyway.
-Fixed an issue with white occlusion artefacts flickering
-Fixed certain areas unloading parts of the level and allowing you to fall through the map.
-Fixed the basement door enemy spawning crashing the game
-Fixed an issue with death screen's blur obscuring the text
-Fixed enemies not being able to see you past other enemies.
-Full controller support