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Devlogs

v1.1 released!

Dungeon Crawlies
A browser game made in HTML5

Hi hi! The v1.1 of Dungeon Crawlies has just been released! This new version includes a lot of new stuff I wasn't able to include in time for the challenge, and rebalances the whole experience to be much more fast, dynamic, and fun!

Here's the changelog: do let me know what you think!

v1.1

-New mechanic: Wave clear! Kill all enemies to immediately recover the party's turns and trigger Spirit recovery. Reinforcements come all at once next turn. This mechanic changes how the game plays at a fundamental level - try it out!

-All battle popups reduced in duration, making battle faster

-Willpower increase reward: +10 -> +15

-Spirit recovery now has an animation

-Spirit no longer increases healing power

-Bard, Knight and Mage base Accuracy: 85 -> 90

-Thief base Accuracy: 90 -> 95

-Shock status: -25 -> -35 Strength and Magic

-New enemy: Ladybug!

-All encounters remade and rebalanced

-(General skill) Rest: 15 -> 10 Healing. Now heals a single Poison effect.

-(Mage skill) Fireball: Burning 5 -> 10, Burning chance 70% -> 90%, MP Cost 10 -> 20

-(Mage skill) One for the road: Hit chance 35% -> 40%

-(Bard skill) Embolden: Armor +3 -> +5

-(Bard skill) Thunderous Performance: MP Cost 25 -> 35

-(Knight skill) Unbreakable Guard: MP Cost 10 -> 15. Now also gives +5 Armor

-(Knight skill) Intimidate: Shock 60% -> 80%, Exposed 60% -> 80%

-(Thief skill) Death Mark: 3 -> 2 rounds duration. 45 -> 30 MP Cost

-(Thief skill) Lifesteal: 15 -> 30% steal rate

-(Wasp skill) Angry Buzzing: +35 -> +50 Strength

-(Fly skill) Poison Stab: 80% -> 100% chance of Poison

-New Bard skill: Pose as a team

-New Bard skill: Focus

-New Bard skill: Cheap tricks

-New Bard skill: Bully

-New Bard skill: Recovery

-New Thief skill: Finish off

-New Knight skill: Deus Vult

-New Knight skill: Pain is Power

-Fixed an issue where Ninja Flies would try to buff a dead ally after they had been cleared from battle

-Fixed an issue where encounters would sometimes have no reinforcements

-Fixed an issue where enemies would target KO'd player characters

Files

  • DungeonCrawlies_Windows_v1.1.zip 18 MB
    Dec 11, 2021
  • DungeonCrawlies_Linux_v1.1.zip 19 MB
    Dec 11, 2021
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