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Devlogs

It was . . . hard

Adventure Cat
A browser game made in HTML5

       Well ya see it all started a long time ago. (two weeks earlier) I sat down at y computer and said to myself, "Alright let's add a little bit of everything!" Oh stupid, so naïve . I said to myself, "I'll add a new power! I'll add a new enemy! I'll add more inputs! I'll add new levels! I'll fix IOS discoloration! I will add UI features!" I made it to more inputs. 

       Soooo, let me tell you what I actually added. I added a stalactite named Sally, she's nice just don't walk under her. I added a new Checkpoint power up. Pretty self-explanatory, it needs some balance changes though. Finally I made it so jumping on spikes or Blobby refreshes double jump if bought and wasd works correctly along with J & K for sword or bow. In conclusion all I would like you to do is find the newest bug and yell it at me.

Files

  • WEBGL.zip 7.7 MB
    Dec 11, 2021
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