Devlogs
Post jam version !
Check my first update on my LD41 entry, Dancing Club Bloodlust !
Here is the list of changes ;
- Adjusted the difficulty and sounds synchronization for all levels
- Fixed the animation of the credits panel in the main menu
- Fixed the problem where guard02 would not let you pass after beating every challenge
- Added different portraits for NPCs
- Added the possibility to run with shift (a sign is still needed to inform the player)
- Adjusted the parallax effect on the clouds background
- Fixed the music transition problem. AudioManager is now much more robust.
- Sound for WebGL is now working on most navigators (there is still a small volume problem when fading in and out)
- Added a Z value for ribbons and hats, so they have the same depth as the NPCs wearing them
- Fixed a problem in the dialogs in the dance scenes, where the game would hang if you mash the return key
- Iterated on the dialogs. More stupid jokes !
- Added a post jam watermark
I really appreciate all the feedback, it helps me improve the game. So please rate the game or leave a comment if you want more updates !
Files
Dancing Club Bloodlust - Windows.zip 25 MB
Dancing Club Bloodlust - WebGL.zip 17 MB
Dancing Club Bloodlust - Linux.zip 31 MB