Devlogs
Playtest Release 0.1.10
Playtest Release 0.1.10 is now available!
This one is a few quality-of-life features/tweaks, including some more control settings and wall-running improvements
Known Issues
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
- Added more control options
- Keybinds now include mouse buttons
- Wallrunning has been reworked:
- You must press the "Jump" key to start a wallrun
- The wallrun will give you a slight momentum boost at the start of the run, but you slow down at a faster rate now while wallrunning
Files
windows-64bit-v0.1.10.zip 28 MB
windows-32bit-v0.1.10.zip 27 MB
osx-v0.1.10.zip 41 MB
linux-64bit-v0.1.10.zip 29 MB
linux-32bit-v0.1.10.zip 29 MB