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Devlogs

Playtest Release 0.1.10

Spring Dash
A downloadable game

Playtest Release 0.1.10 is now available!

This one is a few quality-of-life features/tweaks, including some more control settings and wall-running improvements

Known Issues

Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.

Changelog

  • Added more control options
  • Keybinds now include mouse buttons
  • Wallrunning has been reworked:
    • You must press the "Jump" key to start a wallrun
    • The wallrun will give you a slight momentum boost at the start of the run, but you slow down at a faster rate now while wallrunning

Files

  • windows-64bit-v0.1.10.zip 28 MB
    Dec 09, 2021
  • windows-32bit-v0.1.10.zip 27 MB
    Dec 09, 2021
  • osx-v0.1.10.zip 41 MB
    Dec 09, 2021
  • linux-64bit-v0.1.10.zip 29 MB
    Dec 09, 2021
  • linux-32bit-v0.1.10.zip 29 MB
    Dec 09, 2021
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