Posted December 08, 2021 by sukus
Hello again :)
I finally decided to go in and squash the last few bugs I knew of in this project. So a visual bug introduced in 0.2 has been fixed, a game crash when moving from level to level has been fixed, the entire game now only accessed VRAM when it is supposed to, and a few flags are now correctly reset in some functions. A small update, but the game should now be bug-free for all I know :)