Devlogs
VPR Updated to v1.1!
A new update for Vampire's Paper Route is out! This is technically labeled as a 'post Ludum Dare' version, given the changes I've made are no longer bug fixes. You can find the updated version in the combined zip file titled "PostLD41_VPR_v1.1". After LD's rating period, a WebGL version will be uploaded!
Changelog for v1.1:
- Particle effects have now been added to the projectiles when they collide with things.
- Sound has been given to biting townsfolk, as well as a particle effect
- Picking up papers now has a sound
- The sound for vampire hunter death has been changed
- A new UI is present when the level loads to tell you what the objective of the level is
- Level win conditions have been altered to 'number of papers delivered' instead of 'money made'
- Various UI improvements have been made
- The tutorial UI is now under a button on the main menu titled "How To Play"
- A button to the options menu has been added to the gameplay UI so you can now edit options during a level
- Various balancing tweaks have been implemented
- There is now one less bool check
- The issue where you can get stuck talking to the same NPC while its in motion has been fixed
Until next time!